- SetupContent() is now public.. woops
- Fixed various bugs regarding the delegation system:
- Item on mouse is now properly cached and delegated
- Held item (inventory) is now properly ignored when another item is held on the cursor
- Fixed a small issue in projectile snapshotting
- All items that are in cheated slots (such as vanity) are now properly ignored and are greyed out in their tooltip.
- This should also fix the crazy damage numbers some people have been getting.
- Fixed an issue were the cursed modifier wasn't in effect when held in cursor
In this version, I added a system to use shaders on items based on its modifiers. This is not yet used by base modifiers, but other modders can choose to use it already. Here is an example of it: https://streamable.com/s/6kj8o/bwkpek https://streamable.com/s/ezkm5/oblmcl
If you want to learn more about it, read this: https://zond.tech/emm/changelog/2018/04/14/graphicssystem.html